Building Virtual Worlds

Project Scope:

  • My Role: Designed play flow and made 3D/2D artwork and make prefabs in Unity for six AR/VR projects in interdisciplinary teams utilizing Oculus, Hololens, HTC vive and Tobii eye tracker
  • Tools: Maya / Substance Painter / Zbrush / Illustrator / Unity
  • Timeline: Sep - Dec 2021

VR Game design

Banana Ah AH

VR narrative game designed to play with Quest 2


3D Game design

Junkyard Heroes

Multiplayer music game design to play with Vive


3D Game design

The Color of Sound

VR narrative story game design to with play Quest 2


AR Game design

Cyberpunk Restaurant

AR game design played with hololens


Narrative Game design

No Way to Escape

Interactive story writing using twine


Game design

Alice in Wonderland

2D Game design to play with Tobii eye tracker